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In Other Words


May 23rd, 2011
Paul Delvaux, Large skeletons, 1944

Abstract: This illustrated essay looks at objects/bodies within anatomical museums where the boundaries between art and science are problematic and fascinating: bones formed into the shape of flowers; animal bronchial trees staged as if they were plants; dried human preparations astride galloping horses; wax women and children of haunting beauty and mesmerising terror. (more…)

May 23rd, 2011

Abstract: In the 21st century, as our individual agency, cognition and subjectivity extends into, and through, our prosthetic digital technologies, the human subject is increasingly constituted as an assemblage of human-computer-communications networks. (more…)

May 24th, 2011
Figure 1

Abstract: As the technological capability of robots increases and interactions between humans and robots become more complex, it is important for researchers to consider the potential for an emotional connection to exist between a human and a robot. (more…)

May 24th, 2011
783

Abstract: In this paper we explore the nature of embodied interaction and play within the context of designing an interactive art system for movement rehabilitation. (more…)

May 25th, 2011
802

Abstract: The aim of this artist presentation is to discuss the building of the Chameleon Project. It will be built over two years (2008-2010), and through ten prototypes with a cross-disciplinary group of an artist, social neuroscientist, emotion neuroscientist, affective computer scientists, technologists, human computer interaction scientists and a curator. (more…)

June 1st, 2011
928

Humans. I can go on forever wondering about them. In my mind I zoom out as far as possible to see the shape of Humanity. I turn it on its sides to understand its dimensions, what it stands on. I think of the shape of Humanity, about the edges and boundaries of the collective human psyche. What is the core of the Human self? If we can potentially conceive of a shape to Humanity, how does its shape affect its movement. (more…)

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